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    <description>Articles on judgment in AI-assisted product design — auditing AI-generated UI, token layers and design systems as AI instruction sets.</description>
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      <title>Design the delegation, not the screen.</title>
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      <description>Agentic SaaS turns product design into the design of trust.</description>


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      <title>Is AI making designers obsolete?</title>
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      <description>Why a human designer still has a place at the table</description>


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      <title>Bringing AI into SaaS - A Case Study</title>
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      <description>Designing for an automated workflow</description>


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      <title>Designing Intelligence in HR</title>
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      <description>How I designed AI-powered matching, forecasting, and analytics into NxtPeople&apos;s ATS platform — and where I chose not to.</description>


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      <title>A Lovable way to Build design into code.</title>
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      <description>How AI builders like Lovable close the gap between design and code, and why design judgment matters more than ever.</description>


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      <title>Is the Metaverse really the next user experience?</title>
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      <description>Hype or next interface? A pragmatic look at where immersive experiences actually add value for users.</description>


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      <title>Public services need a better customer experience (part II): Including citizens.</title>
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      <description>Why governments should design from the outside in, and what Denmark, Jaipur and Flanders show about including citizens.</description>


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      <title>Public services need a better customer experience (part I): 5 pain points.</title>
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      <description>Why government and public-sector services keep failing the people they&apos;re meant to serve — and how design thinking can close the gap.</description>


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      <title>The complete login and signup checklist for SaaS applications</title>
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      <description>How to balance security and friction at every step, from the first field to the welcome page.</description>


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      <title>Never busy again, or how to cope with a stressful life.</title>
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      <description>What Tony Crabbe&apos;s Never Again Too Busy taught me about email overload, priorities and finding a point of rest.</description>


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      <title>The end of UX.</title>
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      <description>Is UX/UI Design as we know it a dying field?</description>


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      <title>There is no such thing as simplicity.</title>
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      <description>Why good SaaS products don’t remove complexity: they organize it. Four principles for making complex software feel simple to use.</description>


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      <title>VR for my company: should I bother?</title>
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      <description>When VR adds real value, when it doesn&apos;t, and what it costs, from a designer who builds it.</description>


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      <title>How to Do User Research for SaaS Without Slowing Down Your Team.</title>
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      <description>A lean, sprint-friendly approach to user research that keeps small SaaS teams shipping fast and building what users actually need.</description>


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      <title>Designing Organizations Into the Future</title>
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      <description>A five-step framework for turning design thinking into organizational change.</description>


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      <title>UX for AR/VR</title>
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      <description>Designing interfaces for a world without screens</description>


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